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Play with inaccuracy

In this game design article, I present the creative process of the platformer “Fragments”. This game was created during the Megajam 2018 on the theme “Reality is often inaccurate”.

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Game Design

Play with inaccuracy

In this game design article, I present the creative process of the platformer “Fragments”. This game was created during the Megajam 2018 on the theme “Reality is often inaccurate”.