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Rocket Run (2018)

This runner was made in 72h during the Spring UE4 Jam 2018 on the theme "TRANSFORMATION".
Play as Unit_x5, a janitorial space station droid, who is currently experiencing a rocket malfunction and can’t stop propelling himself forward. Use his shape-shifting abilities to fit through the holes in the wall and avoid crashing into any obstacles.

GAME DESIGN

Sebastian Bohorquez
Ashley Brooks
Julien Lussiez

ART

Sebastian Bohorquez
Ashley Brooks

AUDIO

Julien Lussiez

CODING

Julien Lussiez

BLOG

Art

Suzette

A little plant named Suzette.

Art

Peaceful Night

Peaceful night at the top of a peaceful creature’s head.

Art

Blocky

This is the character of my game “Sticky Buddies”. He looks like a bubble-gum, that’s why he sticks.

Games

Sticky Buddies (2018)

This puzzle/platformer game was made in 78h during the Ludum Dare #43 on the theme “SACRIFICES MUST BE MADE”.
The player has to stick and sacrifice the character to make platforms and go through the levels.

Game Design

Play with inaccuracy

In this game design article, I present the creative process of the platformer “Fragments”. This game was created during the Megajam 2018 on the theme “Reality is often inaccurate”.